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3D Character Rigging for Maya, Unreal or unity

Services: 3D Rigging for Maya, Unreal Engine or Unity

About me:

I have bachelor’s degree in 3D Animation & VFX. My specialization is 3D Rigging and Animation in Autodesk Maya.

Rig Description:

  • Simple and easy to use controller

  • Biped, Quadruped, Bird, Bug, Dragon, Dinosaur, Vehicles and anything you want can be rigged

  • IK\FK (Arm, Leg and Spine)

  • Bend Control

  • Fingers Global (with Cup and Spread)

  • Foot Attributes (Foot roll, Heel roll, Toe Roll, Swivel and Rock)

  • Joint based Face Rig (Eyebrows, Eyes, Nose, Cheek, Mouth and Lips) with both manual and attribute controls

  • Stretchy Rig

  • Motion capture compatible

  • Easy to export animation for use in any Game Engine (like Unity 3D and Unreal Engine 4)

  • Body and Face Rig are compatible with Unreal Engine 4 Live Link Plugin

  • Rig Test Video (on demand only)


  • Before placing the order please contact us so that we can discuss the requirements.

  • Prices are not fixed. Price can go up and down based on requirements.

Showreel Link:

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